YAR: Forgotten Throne review

There’s something admirable about an ambitious open-world RPG made without the budget of a small European nation. Unfortunately, YAR: Forgotten Throne seems determined to remind you where the money went, or more accurately, where it didn’t. Inspired by old-school adventures such as Gothic, it promises factions, quests and a sprawling fantasy world. What it delivers is a rough expedition where even the local wildlife appears better equipped than you.

Gaming Heaven

The world has a certain charm, with colourful environments, atmospheric music and plenty of places to investigate. There are over 100 quests to tackle, ranging from chasing pigs to fighting bears, because apparently saving the world requires a considerable amount of unpaid agricultural labour.

Three character classes offer different approaches to combat, while bows, elemental attacks and warrior abilities provide room to develop a preferred fighting style. The faction system also hints at deeper storytelling later on. Performance is generally respectable, and anyone nostalgic for early-2000s RPGs might appreciate the old-fashioned approach to exploration.

Gaming Hell

Combat feels clumsy, with awkward animations and questionable timing making encounters frustrating for reasons that have nothing to do with skill. Getting battered by giant rats early on isn’t exactly the heroic origin story most people are after.

Menus are another nuisance, using cursor-based controls that feel transplanted directly from a PC without much consideration for console players. Switching equipment and navigating inventories becomes an administrative exercise worthy of a council planning department.

Dialogue can be painfully overdramatic, while the early story takes its time getting anywhere interesting. Missions frequently involve fetching items or completing chores, and the static map means learning your surroundings through trial and error. There’s plenty to do, certainly, but quantity isn’t the same thing as quality.

Final Judgement

YAR: Forgotten Throne has the foundations of a decent RPG, but clumsy combat, awkward menus and uninspiring early quests make it difficult to recommend. Its ambition deserves credit, though players shouldn’t have to develop the patience of a medieval monk just to enjoy it.

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